Welcome to the Dark Side
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Today I’ve been working on game lights.
Game lights have been in the game since the beginning, but they worked more like a glowing instead of lights.
Now the game is in darkness and it’s enlightened by lights. Additionally, springboard and lives now have their own light.
Also I noticed that lava was offtopic, since I changed the game theme.
So, lava has been replaced with a laser that will follow the player along (the player dies if it passes through).
Minor changes
- Tileset reflection effect improved.
- Light occluders removed.
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