Game style improved
Today I improved the style and resolution of my new game. I changed sprite resolution from 16px to 8px and also improved the tileset.
- Font changed from Atlantis international to Munro (small).
- Display resolution changed to low resolution (135x240px).
- Speed, jump height and gravity adjusted to new resolution.
- Spikes now have a minimal delay before the collision is enabled, so player can escape before being hurt.
Escape or die, it's your choice
Platformer — Mac PC Linux
- DROID7 (37)
- Escape pod (3)
- Floppy Disk (3)
- Memo Memo (2)