DROID7 v1.1.0 release has the following game changes:

In game changes:

  • Updated game engine (Godot Engine 3.4.5)
  • Added teleports
  • Added super batteries
  • Added items roulettes, they cycle between all items, so you can choose which one to pick
  • Added walking machines
  • Added different backgrounds per level
  • Changed initial HP from 2 to 4
  • Decreases max HP from 5 to 4
  • Added HP background to show the max HP
  • Improved enemies, now they are angry DROIDs
  • Improved batteries icons
  • Improved batteries effect nullifying other batteries
  • Improved laser graphics and animation
  • Added laser particles when a map element is destroyed
  • Improved boss laser graphics
  • Added pickup animation to items, so you can see what you picked up easily
  • Added skip boss animation
  • Fixed springboards and jetpacks being affected by batteries
  • Rebalanced all map elements
  • Rebalanced all powers durations
  • Improved map graphics, walls and roof will be bigger

GUI and application changes:

  • Fixed game over and pause screen overlapping stats
  • Improved splash screen animation
  • Improved game icon
  • Added player powers indicators with icon and duration as a progress bar
  • Added mouse cursor
  • Replaced keyboard/joystick with mouse in game menus movement
  • Improved game menus position
  • Added links in every name on credits screen
  • Removed continue from pause menu, just press pause again
  • Removed score and hi score from game
  • Added laser distance to game GUI
  • DROID7 will look at the cursor in the main menu

Bug fixes:

  • Fixed map generation always starting from left to right, making the map easier if you go always left
  • Fixed boss projectiles movement
  • Fixed spikes activating too early, hurting the player too fast
  • Fixed laser cheating, laser will now just increase its speed per level
  • Fixed player being hit while it is on springboards or jetpacks
  • Made several performance improvements